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Thread Statistics | Show CCP posts - 3 post(s) |

Sylper Illysten
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Posted - 2007.10.24 05:24:00 -
[1]
So what does a Golem do against defender missile spam in missions? Let's not mention the lousy grid and I have no idea how and explosion velocity bonus is meant to be useful. Did someone just pick the bonus out of a hat? Looks like the Raven and CNR remain the PvE ships of choice.
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Sylper Illysten
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Posted - 2007.10.25 00:48:00 -
[2]
Originally by: Mack Dorgeans By the way, despite all the whines and complaints in this thread, a T2 Raven or Mega, or whatever is going to be in high demand, and you can expect them to cost quite a bit more than a faction battleship. I see CNRs all over the place these days, and I think the Golem will be preferred by mission runners even if the DPS is similar. For one thing, pilots will save on ammo costs. For another, the large cargo bay and tractor bonus will make cleaning up after a mission easier without having to change ships. If the T2s tank better than T1/faction, mission runners (and mission isk farmers -- they're becoming more and more common it appears) are going to be all over the Marauders.
Well, maybe not the Amarr, but then what else is new?
You haven't factored in defenders in the equation for the Golem DPS. If you fire 4 cruise missiles in a volley in a majority of level 4 missions (and a number of level 3's) you will be lucky if one cruise hits the target. Compare that to a volley of 6 or 7 cruise missiles with a ROF bonus and the Golem simply isn't competative. This doesn't even look at the proposed torp changes which will probably see them dropped by mission runners and ignores the power grid problems the Golem is going to have to even fit 4 seige launchers.
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Sylper Illysten
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Posted - 2007.10.25 00:53:00 -
[3]
Originally by: Daelin Blackleaf Wouldn't a Golem with the new torps, neutralizers, and a hitpoint tank pretty much make mincemeat of a Kronos, or indeed any close range combat ship? In fact once the changes go through the same applies to the Raven, that kind of damage from 30km seems pretty over-powered.
the problem is the Golem like all Caldari ships is heavy and slow, so anything else should be able to stay outisde the 30km radius and rip it apart.
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Sylper Illysten
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Posted - 2007.11.02 00:25:00 -
[4]
Edited by: Sylper Illysten on 02/11/2007 00:25:48 So the question remains, will a Dev ever bother to speak with we, the detested mission runners? Seeing the resounding response from the Devs in the carrier threads it's more than insulting that the apparently valid concerns over the Marauders are so vehemently ignored.
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Sylper Illysten
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Posted - 2007.12.04 08:55:00 -
[5]
Well it looks like the Dev team are far too concerned with the possible backlash on the carrier changes to read this thread, let alone reply to concerns. I guess this proves how little CCP think of the PvE players of EVE.
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